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Wesnoth Units database

Thunder Warrior

(image)

Formed from water, the thunder warrior can call upon the forces of nature to rend its foes. It is able to generate an eletrical field around itself, sparking deadly lightning bolts than can burn a foe. Unfortunately for it, the lightning storm is hard to control and has a lower chance to hit than other water based elementals that may magically direct the bolt. It may only be created by the hand of a powerful water lord.

Special Notes: This unit regenerates 8 HP per turn when on water and swamp terrain.

Information

Advances from: Water Wave
Advances to: Storm Warrior
Cost: 41
HP: 37
Movement: 6
XP: 90
Level: 2
Alignment: lawful
IDThunder Warrior
Abilities: absorb water

Attacks (damage - count)

(image)punch
melee
7 - 3
impact
(image)storm
ranged
7 - 4
fire

Resistances

(icon) blade30% (icon) pierce50%
(icon) impact20% (icon) fire-50%
(icon) cold60% (icon) arcane0%
 
(portrait)

Terrain

Movement Cost
TerrainDefense
(icon) Castle150%
(icon) Cave230%
(icon) Coastal Reef150%
(icon) Deep Water160%
(icon) Flat150%
(icon) Forest240%
(icon) Frozen160%
(icon) Hills240%
(icon) Mountains240%
(icon) Mushroom Grove250%
(icon) Sand240%
(icon) Shallow Water160%
(icon) Swamp150%
(icon) Unwalkable150%
(icon) Village150%